How to get your car skin in DragFactor.....
I've had a few questions from people asking how to put their skins into DragFactor, so listed below is an outline on how to set your SKIN up
YOUR SKIN
STEP-1
Lets assume you've painted up a livery for the 57 Chev and all you're going to do is change the the body, glass and wing. if you dont plan on changing any other textures for this car then start by navigating to the blue highlighted folder below, TB1221skins (A). this is where the body texture needs to go......TB1221myskinname.dds ,(C) as well as...... TB1221myskinname.txt,(D) this file displays the name of your team and the painter of the skin when you click on your skin in game
STEP-2
Ok, we have the body in the proper place, now lets take care of the other 2 textures, the wing and glass. start by navigating to the blue highlighted folder below, Misc(B) . this is where the glass and the wing textures need to go......TB1221myskinnamewing.dds (E) as well as......TB1221myskinnamewindow.dds(F)
IN GAME
Now click on the "Skins" button to display a list of any skins associated with the car, in window (G) . Window (H) displays the contents of your text file i spoke of earlier. When you click on your skin, the textures in the "Misc" folder are loaded as well because they carry the same team name.
Now you can go..............Drag Racing
Need the nVidia Photoshop Plugin to save your skins in .dds format........ CLICK HERE
Thats it, all done. when you run DragFactor you team should be in the list on the left, if not, then you may need to go over the steps again. happy racing